Post by †Kazira Astras† on Jun 24, 2010 23:59:53 GMT -5
| ~ • ~ | Character Basics | ~ • ~ |
.:Name of Character:Kazira Astras.
.:Nick Name:Kaz, Zira, Asas Or wild cat.
.:Age:20.
Race: Witch
.:Status:Nomad.| ~ • ~ | Appearance | ~ • ~ |
.:Physical Appearance:
Dark Wavy golden brown hair with the length that varies with the seasons but she usually keeps it about shoulder length. Steely ice blue eyes. Kaz has a lean and lithe body with soft curves. She often wears her leather strappy top, her archery arm guards, and brown pants with black leather boots. She carries several weapons her Bow, daggers and a short sword. When she isn’t traveling or training she wears a light blue gown that goes down to her feet and a pair of light blue shoes. On her back are decorative scars and on her right wrist is the irish word for slave with a a sideways double diamond..
.:Height:She is about 5’5”.
.:Portrayed by:Keira Knightly.
| ~ • ~ | Personality | ~ • ~ |
.:Personality:Kazira is not a quiet girl she is very loud but has decent manners so that she doesn’t offend any nobility and royals that she meet. She absolutely hates how the royalty acts and has no qualms about saying that to their faces. When someone first meets her Kazira can come off as a brash little heathen, an obnoxious ill'bred woman, or as a enigma. She feels everything a bit differently than most and when she feels it, the emotions almost consume her for how greatly it effects her but when one gets to really know her they see that she is a very kind of and caring person. She fights for what she believes in which is that everyone is equal no matter the sex, this often gets her into trouble and most of the time causes her to lose her temper, which can be monstrous.
.:Strengths:1) Her Magic skills, 2) Her kindness, 3) Dagger handling.
.:Weaknesses: 1) She’s terrified of spiders, 2) Her temper can get the best of her, 3) he big mouth, 4) Her clumsiness.
.:Magic Abilities: She is a Witch with a bit of natural elemental magic within her veins (it usually reacts to her emotions and with her two elements she's able to use without spoken words but its easier to do so but she can use other magic as well but only with spells)
.:Special Skills:Kazira is quite handy with lock-picking, she is a pit pocket and she is skilled with a Bow and Arrow. She has the ability to talk to animals, has slight (barely noticeable) empathy abilities and has an affinity with the elements of water and fire. .
.:Accents:Kazira has a slight Irish accent.
| ~ • ~ | History | ~ • ~ |
.:Birthplace:Segontium.
.:Family: Mother, Father, Little Sister (deceased).
.:Occupation:Mercenary, Trader.
.:Current Location of Residence:Camelot. (traveling)
.:History:
Kazira’s Life was never easy not even to this day. Her father sado back in ireland was a reverred seer but due to the expanding roman armies and fights amonst the clans he left. Her mother arabella was known for her vast knowledge in herbs and for her curses. Spiteful wives and lovers made frequent visits to their home at the time.Both of her parents were Witches/Sorcerers, who often moved from place to place always moving to small villages being that they were nomads and couldn’t really stay in one place for too long. They ended up in a small coastal town called Segontium, which used to house the Romans. Without letting the people there know what they were the two settled down to begin a family.
It would be nine months after they completely settled in; Sado and Arabella had a little girl who they named Kazira. During the time of her birth they had heard news that the King in Camelot had an heir. The news excited everyone, well except those who had the gift of sight for them this was only the beginning of a wave of death. Sado knew that something terrible was going to happen soon after then brought news that the kings wife died in child birth and he was not wrong. The king had begun a war with the magical community. The new parents packed up some belongings and moved on before the knights could come and find out what they were, which would have been easy to avoid if Kazira had no powers but she did and they went off quite a few times. The family traveled and as they did Kazira grew more powerful as she got older. Whenever they had the time Sado and Arabella would teach Kazira all that they knew and sometimes when they would meet others they would teach her as well. They taught her many languages seeing as to how much they traveled, they taught her how to defend herself with and without magic. as she grew up she learned to control the out bursts of magic and went into villages and learned from the 'urchins' how to steal and pick pockets.
She grew up moving from town to town never getting used to being in one place for too long. She was 15 years old when her mother had another child, her little sister, Tea. Two years passed before they needed to settle for a while till Tea grew older so that traveling would become easier so they settled down in the forest some odd distance away from Camelot. One day though something didn’t feel right to Kazira and she didn’t want to leave her family but Sador had told her to go and get some water thus making her reluctantly leave the campsite. The nearest river was about six miles away from their location, when Kazira was about halfway there she head the quick sound of screams before it was just silence. Kazira had continued to the river and got the water before she returned to the camp when she was but half way their she had gotten a sense of foreboding that twister her gut and forced her to run and drop the pale of water in her wake. When she reached the campsite she had been mortified her family was lying on the ground, dead. Kazira couldn’t stand the site so she walked a little ways away to calm down before she continued on and made a pyre for her family. As she set the pyres on fire she grabbed a bag of her belongings and a few memorabilia from her family before walking away an orphan. She traveled the countryside learning new ways to use her magic. On this travel she learned that she had an affinity with the elements over water and fire granted she still had to say the words but she found that she didn't have to say them aloud to be able to use them. just thinking of the spells would allow her to wield her nature magic as she had begun to call it. She was 17 when she met an old knight with no children. She stayed for a few months helping around the home earning a bit of pocket change but the old knight saw the potential fighter that was inside and offered to train her. He finally died when she was 18 years only a year of training but he had felt that she was ready. The young knight who had stopped by had been on a journey and vowed to see her again. his name was Cole. But when Lord astras died he gave her his name and the last of his secrets. She watched the funeral pyre burn and left with a hug to her 'adoptive' mother and only later did she hear that Lady astras passed shortly after she left.
Kazira just worked odd jobs when she traveled, taking one day our of each year to honor both of her families deaths and secretly she continued to train her magic. One day she stumbled upon a strange sight a group of horses were standing in a circle looking at the ground. Being the curious being she was she wandered over and heard hushed voices talking about just stepping on the thing and putting it out of its misery. Looking under the legs she saw a dog and it was not just any dog; it was a black and white injured dog. Telling, well more like ordering them to move, Kazira bent down and began to heal the poor animal’s leg. That day was the day she gained a companion in the dog who was called, Moros. Now in the present time she is in Camelot trying to figure out what she was going to do there and if there was any job that she could do for the “king” without him knowing what she was. She continues to search for something that is missing in her life as she continues to travel picking up on traditions a a few tricks from the other cultures that she has been traveling to since she was young.
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